For the first time in the history of the America's Army franchise, fans will get a first-hand at the details that are built into America's Army 3.

Game Developers and Army Subject Matter Experts will introduce fans to missions, features, and weapons that are unique to AA3. From the Unreal Engine 3 technology to a host of new experiences, this is a game unlike any other.


Game Developer Evan Champlin has first-hand experience with authentic Army weapons, gear and Soldiers, and he brought his wast knowledge to America's Army 3. Working with Army Soldiers, Evan ensures that everything from ballistics to shooting postures are depicted with a level of realism only the Army can provide.




America's Army developers record actual Army weapons firing at Army ranges to make sure every sound in AA3 is authentic. From weapons firing to character voices, every detail has been vetted by Army experts.




See how real Army Special Force Soldiers work with developers in the America's Army motion capture studio to ensure movements in AA3 more realistic than any other military game.




Lead Designer Ace Aubuchon Leveragig the Unreal Engine 3 technology, America's Army 3 lead Designer Ace Aubuchon and his team build realistic environments that can be played in many different ways, Mission objectives like, conquer and hold, assault and defend, or extract and recover are all available on classic AA2 maps as well as exciting new ones found only in AA3.